Gaming has redefined itself constantly more than the years, pushing boundaries by no means believed feasible - Not just technically, but socially, economically and even spiritually.
Pc gaming has usually been at the forefront of such advancement, though lately our beloved platform of choice has been often overlooked in favour of a more casual gaming audience - That of the typical Console owner. Don't get me wrong, consoles are fantastic in what they can accomplish and also have their fair share of enthusiast titles. The underlining problem is that the core gaming market is made mainly of casual gamers or the media's perception of what defines a core gamer. Nintendo's wii is a testament to how popular casual gaming has turn out to be.
Blizzard have been able to capitalise on the Computer as the premier MMORPG platform for its WOW franchise. Making full use of a PC's ability to establish multiple social networking services to compliment a game has definitely helped make WOW a massive achievement. Real Time Strategy and to some extent, First Individual Shooters are still each premier Computer gaming examples, though the benefit the Pc Gamer has in these locations is slowly evaporating.
Taking MMORPG's out of the picture, the state of Pc gaming is at a bit of a crossroads. Console Port following port, Infinite versions of The Sims, Poor retail sales for large Computer Franchises, It all seems rather ominous. Or does it?
Valve on many occasions have publicly embraced the Pc as their platform of option. Pushing the boundaries of modern gaming and gaining acceptance in the enthusiast neighborhood has not always been an simple job.* Early implementations of Steam were met with fierce opposition. Individuals by their very nature do not like change, I am just glad Valve had been persistent, pushing past the numerous bugs, poor press and competitors, creating the Steam platform as it is these days.
First we require to establish what Steam is in the first place. Valve defines Steam as the Nexus of Computer Gaming, and they are probably right. Absolutely nothing comes close in terms of functionality, appeal and usefulness to Pc gamers.
Merely put, Steam is an advanced digital distribution platform which allows gamers to download games, play on-line, produce and participate in numerous distinctive gaming communities all with the ability to auto update itself and any Steam supported game you have.
The seminal update capability and the way it has been implemented by Valve is most likely the most unique and evolutionary aspect of the Steam platform. The Supply engine has been in a position to continually evolve, powering games such as Team Fortress 2: A ideal example of how a game can be influenced by the gaming community and continue to develop beyond the original implementation. This is all thanks to the Steam concept and the hardware it runs on.